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1. Where's my Gold medal? - in EVE Alliance Tournament Discussion [original thread]
Yea that's pretty bogus indeed, and it's not like its some great amount of work for CCP to do. ****'s weak
- by Alexander Jabez - at 2012.10.02 18:52:00
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2. Purge. Recruiting - in Alliance and Corporation Recruitment Center [original thread]
Honestly you are not gonna find a better group of guys to fly with, especially ones that actually know how to play the game.
- by Alexander Jabez - at 2012.02.27 17:09:00
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3. Tech 3 cruiser supplier - in Want Ads & Trades [original thread]
I'm looking for a corp or alliance that makes tech 3's to set up a deal to supply my alliance with what we need. Message me in game if interested.
- by Alexander Jabez - at 2012.01.11 22:05:00
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4. [Proposal] Get rid of learning implants. - in Assembly Hall [original thread]
Velicitia wrote: Alexander Jabez wrote: Takeshi Yamato wrote: Velin Dhal wrote: I would also like to point out that your training time as a new player is much different than when your an older player. As a new player, you primary train...
- by Alexander Jabez - at 2011.12.29 20:12:00
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5. [Proposal] Get rid of learning implants. - in Assembly Hall [original thread]
Takeshi Yamato wrote: Velin Dhal wrote: I would also like to point out that your training time as a new player is much different than when your an older player. As a new player, you primary train skills that are between the 1x to 5x training...
- by Alexander Jabez - at 2011.12.28 20:33:00
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6. Any way for a solo pilot in destroyer to avoid gate camps ? - in Warfare & Tactics [original thread]
Why are we trying to solo in a ship that consistently gets 2 or 3 shotted? just curious...
- by Alexander Jabez - at 2011.12.22 18:58:00
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7. [Proposal] Get rid of learning implants. - in Assembly Hall [original thread]
Xander Hunt wrote: Lierena wrote: And, on a side note, I can't help but notice that this first page is full of goon and test members almost exclusively... Two of the biggest nullsec alliances pushing for something that'll greatly affect the...
- by Alexander Jabez - at 2011.12.21 19:42:00
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8. [Proposal] Get rid of learning implants. - in Assembly Hall [original thread]
This all comes back to flying in what you can afford to lose. Can't afford to get podded w/ +5's in your head? use +4's. Can't afford to lose that bhaalgorn you just bought? Stick with the geddon. You choose what you fly, how you fly it, and who y...
- by Alexander Jabez - at 2011.12.20 19:01:00
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9. [Proposal] Get rid of learning implants. - in Assembly Hall [original thread]
Andski wrote: you're a broken record RISK VS REWARD EVE SHOULD BE MISERABLE FOR NEW PLAYERS etc. etc. Yea your right because learning implants definatly make this game rough on new players. I don't know how I got through it with those damn...
- by Alexander Jabez - at 2011.12.17 23:32:00
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10. [Proposal] Get rid of learning implants. - in Assembly Hall [original thread]
Andski wrote: Alexander Jabez wrote: Getting your day ruined is a part of EVE You're an idiot. That is not what I am discussing. LOL back to that again. And bull **** it isn't. The whole point of this thread was to bring up the idea o...
- by Alexander Jabez - at 2011.12.17 23:21:00
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11. [Proposal] Get rid of learning implants. - in Assembly Hall [original thread]
[quote=Andski] If you live in high-sec, you don't need to jump out of your implant clone, but wartargets (or a guy in an instalocking pod-popping thrasher) can ruin your day. Getting your day ruined is a part of EVE
- by Alexander Jabez - at 2011.12.17 22:58:00
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12. [Proposal] Get rid of learning implants. - in Assembly Hall [original thread]
Yea in no way was I saying the game is easy on older players, They have as much risk, in fact more risk than a new player. But being able to afford expensive implants is an advantage though that an older player should have. Getting rid of learning...
- by Alexander Jabez - at 2011.12.17 22:55:00
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13. [Proposal] Get rid of learning implants. - in Assembly Hall [original thread]
The standing thing with the jump clones is high, but since you have the ability to make one with a rorqual or with access to an outpost in null sec I don't think its that big of a deal. Especially since if you don't have the access to null you pro...
- by Alexander Jabez - at 2011.12.17 21:00:00
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14. [Proposal] Get rid of learning implants. - in Assembly Hall [original thread]
And this "easier for older players" sh@t is ridiculous. Why shouldn't it be easier for older players? These implants do not give that much of a bonus at all. I'm actually curious to see if you have an actual reason why the game should change from ...
- by Alexander Jabez - at 2011.12.17 20:09:00
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15. [Proposal] Get rid of learning implants. - in Assembly Hall [original thread]
lol I never used the term "schooled" and I don't think I misspelled anything. And who cares what somebody from my alliance posted on a previous topic or that you don't know us? Doesn't change the fact that, once again, you have no retort other tha...
- by Alexander Jabez - at 2011.12.17 19:56:00
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16. [Proposal] Get rid of learning implants. - in Assembly Hall [original thread]
Lol the game should be easier for older players. The learning curve in this game is what we all love about it., and it is definatly not getting steeper. Just because you and your lot can't grasp the concept of using a jump clone properly doesn't w...
- by Alexander Jabez - at 2011.12.17 19:20:00
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17. [Proposal] Get rid of learning implants. - in Assembly Hall [original thread]
Andski wrote: Velin Dhal wrote: Being lazy is not a valid reason to change the game idgaf about this anymore, tbqfh, but it's clear that you're an elitist jerk and should get out~ And that is the problem right there in the proverbial...
- by Alexander Jabez - at 2011.12.17 17:50:00
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18. [Proposal] Get rid of learning implants. - in Assembly Hall [original thread]
Andski wrote: Amarr Champine wrote: Of course the Goons in null and their 2 month old playerbase are going to push this. This is only a benefit to null groups who dont normally use implants due to the risk which is what I thought the game wa...
- by Alexander Jabez - at 2011.12.09 05:29:00
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19. [Proposal] Get rid of learning implants. - in Assembly Hall [original thread]
Side note to those B@tching about jump clones. They are meant to be there as a minor convenience. Not as a form of fast travel. Being able to jump around the galaxy at will, without haveing to take the risk of physically traveling from A to B, wo...
- by Alexander Jabez - at 2011.12.09 02:14:00
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20. [Proposal] Get rid of learning implants. - in Assembly Hall [original thread]
Are you care bears kidding me?! They don't discourage anyone from anything. You want to jump clone out to another clone somewhere else? PUT THE SAME IMPLANTS IN THAT CLONE AND YOU DON"T LOSE ANYTHING. It makes null sec more costly? THAT'S THE EN...
- by Alexander Jabez - at 2011.12.09 02:00:00
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